dimanche 28 juin 2015

How to save or convert a byte array or MemoryStream as wav file in WPF? (kinect audio source)

I have an idea that get them of AudioBasics-WPF Kinect v2 sample code: we can save each audio frame as a single wav file: subFrame.CopyFrameDataToArray(this.audioBuffer); and then collect them to a single wav file.

My question how to save or convert a byte array or MemoryStream as wav file in WPF?

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